1 #ifndef CONSERVED_3D_HPP 2 #define CONSERVED_3D_HPP 1 4 #include "../../3D/GeometryCommon/Vector3D.hpp" 44 const vector<double>& tracers_i);
73 #endif // CONSERVED_3D_HPP
Conserved3D & operator-=(const Conserved3D &diff)
Reduction operator.
Vector3D operator*(double d, Vector3D const &v)
Scalar product.
Vector3D operator/(Vector3D const &v, double d)
Scalar division.
Vector3D momentum
Momentum.
Conserved3D(void)
Class constructor (sets everything to zero)
Conserved3D & operator+=(const Conserved3D &diff)
Addition operator.
vector< double > tracers
Tracers.
Conserved variables for a 3D computational cell.