point_motion.cpp
1 #include "point_motion.hpp"
2 
4 
5 vector<Vector2D> PointMotion::ApplyFix(Tessellation const& /*tess*/, vector<ComputationalCell> const& /*cells*/, double /*time*/,
6  double /*dt*/, vector<Vector2D> const& velocities, TracerStickerNames const&
7  /*tracerstickernames*/)const
8 {
9  return velocities;
10 }
Abstract class for tessellation.
virtual ~PointMotion(void)
Virtual destructor.
Definition: point_motion.cpp:3
Abstract class for motion of the mesh generating points.
Class for keeping the names of the tracers and stickers.
virtual vector< Vector2D > ApplyFix(Tessellation const &tess, vector< ComputationalCell > const &cells, double time, double dt, vector< Vector2D > const &velocities, TracerStickerNames const &tracerstickernames) const
Applies a small fix to the velocity of all mesh points once the time step is known.
Definition: point_motion.cpp:5