eulerian.cpp
1 #include "eulerian.hpp"
2 
3 vector<Vector2D> Eulerian::operator()
4 (Tessellation const& tessellation,
5  vector<ComputationalCell> const& /*primitives*/,double /*time*/, TracerStickerNames const& /*tracerstickersnames*/) const
6 {
7  return vector<Vector2D>
8  (static_cast<size_t>(tessellation.GetPointNo()));
9 }
Abstract class for tessellation.
virtual int GetPointNo(void) const =0
Get Total number of mesh generating points.
Class for keeping the names of the tracers and stickers.
Eulerian point motion scheme.