Absolute Value Intrinsics

Use the following SSSE3 intrinsics for shuffle.

 

extern __m128i _mm_shuffle_epi8 (__m128i a, __m128i b);

Shuffle bytes from a according to contents of b.

Interpreting a, b, and r as arrays of unsigned 8-bit integers:

for (i = 0; i < 16; i++) {

  if (b[i] & 0x80) {

      r[i] =  0;

  }

  else {

      r[i] = a[b[i] & 0x0F];

  }

}

 

extern __m64 _mm_shuffle_pi8 (__m64 a, __m64 b);

Shuffle bytes from a according to contents of b.

Interpreting a, b, and r as arrays of unsigned 8-bit integers:

for (i = 0; i < 8; i++) {

  if (b[i] & 0x80) {

      r[i] =  0;

  }

  else {

      r[i] = a[b[i] & 0x07];

  }

}