random_pert.hpp
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1 
7 #ifndef RANDOM_PERT
8 #define RANDOM_PERT 1
9 
10 #include <vector>
11 #include "../../tessellation/geometry.hpp"
12 
13 using std::vector;
14 
21 vector<Vector2D> add_random_pert(vector<Vector2D> const& original,
22  double amp_x, double amp_y);
23 
24 #endif // RANDOM_PERT
vector< Vector2D > add_random_pert(vector< Vector2D > const &original, double amp_x, double amp_y)
Adds a random perturbation to the position of mesh generating points.
Definition: random_pert.cpp:4