3 vector<Vector2D> Lagrangian::operator()
5 const vector<ComputationalCell>& cells,
8 vector<Vector2D> res(static_cast<size_t>(tess.
GetPointNo()));
9 for(
size_t i=0;i<res.size();++i)
10 res[i] = cells[i].velocity;
Abstract class for tessellation.
virtual int GetPointNo(void) const =0
Get Total number of mesh generating points.
Eulerian point motion scheme.
Class for keeping the names of the tracers and stickers.