This is the complete list of members for Tessellation, including all inherited members.
CalcFaceVelocity(Vector2D wl, Vector2D wr, Vector2D rL, Vector2D rR, Vector2D f) const =0 | Tessellation | pure virtual |
clone(void) const =0 | Tessellation | pure virtual |
GetAllCM(void)=0 | Tessellation | pure virtual |
getAllEdges(void) const =0 | Tessellation | pure virtual |
GetCellCM(int index) const =0 | Tessellation | pure virtual |
GetCellEdges(int index) const =0 | Tessellation | pure virtual |
GetDuplicatedPoints(void)=0 | Tessellation | pure virtual |
GetDuplicatedPoints(void) const =0 | Tessellation | pure virtual |
GetDuplicatedProcs(void) const =0 | Tessellation | pure virtual |
GetEdge(int index) const =0 | Tessellation | pure virtual |
GetGhostIndeces(void)=0 | Tessellation | pure virtual |
GetGhostIndeces(void) const =0 | Tessellation | pure virtual |
GetMeshPoint(int index) const =0 | Tessellation | pure virtual |
GetMeshPoints(void)=0 | Tessellation | pure virtual |
GetNeighborNeighbors(vector< int > &result, int point) const =0 | Tessellation | pure virtual |
GetNeighbors(int index) const =0 | Tessellation | pure virtual |
GetNeighbors(int index, vector< int > &neigh) const =0 | Tessellation | pure virtual |
GetOriginalIndex(int point) const | Tessellation | virtual |
GetPointNo(void) const =0 | Tessellation | pure virtual |
GetSelfPoint(void) const =0 | Tessellation | pure virtual |
GetSentPoints(void) const =0 | Tessellation | pure virtual |
GetSentProcs(void) const =0 | Tessellation | pure virtual |
GetTotalPointNumber(void) const =0 | Tessellation | pure virtual |
GetTotalSidesNumber(void) const =0 | Tessellation | pure virtual |
GetVolume(int index) const =0 | Tessellation | pure virtual |
GetWidth(int index) const =0 | Tessellation | pure virtual |
Initialise(vector< Vector2D > const &points, OuterBoundary const *bc, bool HilbertOrder=true)=0 | Tessellation | pure virtual |
Initialise(vector< Vector2D > const &points, Tessellation const &tess, OuterBoundary const *outer, bool HilbertOrder=true)=0 | Tessellation | pure virtual |
NearBoundary(int index) const =0 | Tessellation | pure virtual |
Update(const vector< Vector2D > &points, bool HilbertOrder=false)=0 | Tessellation | pure virtual |
Update(const vector< Vector2D > &points, const Tessellation &tess, bool HOrder=false)=0 | Tessellation | pure virtual |
~Tessellation(void)=0 (defined in Tessellation) | Tessellation | pure virtual |